Classic Carrom Board Game Online
Play Carrom Board Game online for free. Support for Traditional Black and White & Points/Popper modes. Includes aiming lines, bot mode, and layout sharing.
đŽ KEYBOARD SHORTCUTS
- â / â Move Striker X
- A / D Rotate Aim Line
- W / S Adjust Strike Power
- SPACE Launch Striker
- Z Undo last shot (Practice)
CONTROLS & BLUEPRINT SPECIFICATIONS
đšī¸ CONTROL SCHEMAS
- STRIKER PLACEMENTDrag the Striker Position slider or click/touch directly on the bottom baseline (between the red circles) to set the horizontal position of your striker.
- AIMING & ROTATIONDrag on the board to aim directly, slide the Aim Angle range slider, or click the fine-tuning buttons (e.g. +/-0.1° or +/-0.5°) for micro adjustments.
- POWER & STRIKEDrag the Strike Power slider (10% to 100%) to set speed, and click the fire button đĨ STRIKE or press Space/Enter to strike.
- PRACTICE MODESIn Practice mode, click/drag any coin to rearrange the board for custom trick shots. Use âŠī¸ Undo Shot or press Z to roll back hits.
âī¸ SYSTEM CABINET SPECS
FORMAT COMPARISON: TRADITIONAL vs POPPER
| Feature | đ Traditional B&W Mode | đŋ Points (Popper) Mode |
|---|---|---|
| Coin Colors | White coins for P1, Black coins for P2 (assigned on first sink) | Open table: any player can sink any coin color |
| Queen Rules | Queen must be covered by pocketing one's own color coin on the next shot | Queen can be pocketed at any time to score points directly |
| Scoring Mechanism | Based on clearing all coins of one's own color | Points-based: Queen = 50 pts, White = 10 pts, Black = 10 pts |
| Striker Sunk Foul | Ends turn; one of player's pocketed coins is returned to center | Ends turn; scores a penalty of -10 points |
| Win Condition | Pocket all your color coins and cover the Queen successfully | Clear all coins; player with highest score wins |
OFFICIAL GAME RULES
đ TRADITIONAL RULES DETAILED
- COLOR ASSIGNMENTFirst player to legally pocket a coin is assigned that color. The opponent is automatically assigned the opposite color.
- QUEEN COVERINGThe Queen (red coin) can be pocketed at any stage. However, the player who pockets it must sink one of their own color coins in the next shot to "cover" the Queen. Failing to cover returns the Queen to the center.
- STRIKER FOULSPocketing the striker is a foul. As a penalty, one of your pocketed coins is returned to the center, and the turn passes.
đŋ POPPER RULES DETAILED
- SCORING POINTSPocketing any coin adds points: 10 points for White/Black coins, 50 points for the Queen. No cover shot is required for the Queen.
- RETAINING TURNSAs long as you pocket a coin legally, you retain your turn. If you make a shot and do not pocket any coin, the turn passes.
- FOUL PENALTYPocketing the striker reduces your score by 10 points (floor of 0) and the turn immediately passes to the opponent.
COMPARISON: CARROM vs BILLIARDS/POOL
đ¤ KEY SIMILARITIES
- CORNER POCKETSBoth games are played on flat boards with corner pockets, with the objective of pocketing target items.
- COLLISION MATHThe fundamental geometry of elastic collisions, ghost-ball contact points, cut angles, and deflection paths is identical.
- CUSHION REBOUNDSBoth games utilize rubber/wood cushions for rebound bank shots and angle positioning.
đ MAIN DIFFERENCES
Overview & Capabilities
Welcome to the Carrom Board Game & Coach. Play free online 2D Carrom matches with customizable rules. Choose between Points (Popper) mode and Traditional Black & White mode with full Queen cover rules. Use our geometry-based Coach AI aiming guide to see the striker's rebound lines, pocket entry cuts, and recommended power.
How to Use
Key Features
Tips & Best Practices
Frequently Asked Questions
Q What is the difference between Popper and Traditional Carrom?
In Popper (Points) mode, players can pocket any coin (white or black) to score points, with the Queen worth the most points. In Traditional mode, players are assigned either White or Black coins, and must only pocket their own color. They must also cover the Queen to claim it.
Q How does the Queen cover rule work?
If a player pockets the Queen, they must pocket one of their own coins on the very next shot to 'cover' the Queen. If successful, they keep the Queen. If they fail, the Queen is returned to the center circle.
Q Can I save my game and resume it later?
Yes! The game features a 'Save Game' option that saves your current positions, scores, and turn state. When you reopen the page, a 'Resume Game' option will be available to continue where you left off.
Q How do I use the aiming Coach AI?
Toggle 'Coach On' in the settings bar. This will draw a guide line showing the path of the striker, its point of contact with target coins, and the resulting target coin direction toward the corner pockets.





